Of the 330 cards in the game, I picked around 50 cards I feel would do make the best representation of each nation. Of course, not ALL cards are going to have art. expensive), so this is what I have to deal with. I don't have the money to hire a concept artist (they are. There will be a lot of varying art from handful of artists, so it may seem mismatching. This art will appear on Prototype 4, so all of you will get to see what kind of art we may have for the first set. I'm currently working with artists on acceptable art styles Innomination could have. And Innomination has 330 cards that need art. At current estimate, a little more than half of the Kickstarter asking amount goes to art. It's one of the reasons why I know our Kickstarter goal is going to be pretty high. Innomination is going to need a lot of art. In parenthesis are the main ideas of the card:ġ Nameless card, Ringer of the Bell (Scenic, Building)ġ Named card, Gargenwar the Destroyer (Undead, Monster)ġ Leader card, Field Marshal Vendrik (Lizardmen, Commander) The following subjects need to be illustrated. Illustrations may be assigned on a first come, first serve basis, so it is suggested you apply as soon as you are able. Among those, 24 were selected for illustrations. There are about 50 we've decided that would best represent each Nation in the game for the Kickstarter. The due date to apply for this job offer is Sunday, May 2nd, 2021 at 11:59 PM. It includes contact information, budget, and what this card game is. Please be reasonable with your work load. Let us know if you are willing to work on more than one piece. We are still discovering what range of art styles that best express Innomination's tone, high fantasy setting, seriousness, and quirkiness, so we encourage many artists to apply. These illustrations will be used for Prototype 4 and will appear on product mock-ups for our Kickstarter fundraising campaign. We are currently hiring for the several cards that still need art. Thanks to all of the artists who have made art for Innomination so far. I am so happy to finally show something definitive to people. The game looks good! With some of these illustrations, Innomination looks like a real card game. I am very confident about what we have so far. Most of this will be happening in my hometown, though. This will be given to certain parties who are interested in playing a paper prototype of the game. I will be making a proof of Prototype 4, then I will make copies of Prototype 4 as mockups for what the game box could contain. I am working on a paper version of the prototype. People won't play Innomination at all if the mod is a chore to use. I am working on getting Prototype 4 on Tabletop Simulator. The plugin is called InnominationP4, so you don't necessarily have to remove Prototype 3.1 if you don't want to. The Lacke圜CG plugin has been updated to Prototype 4. We're one step closer to that Kickstarter. Remember, this is what people will be seeing on our Kickstarter. Please see State of the Game for why I think this is a step in the right direction for Innomination. The size of decks has decreased permanently. The average health of Leaders has decreased for the time being and may do so permanently. At some point I conceded this is more trouble than it's worth (so much time wasted trying to fix things with just the client itself.). Plus people had to download the client and download the plugin and put everything in the right folders. Tabletop Simulator makes updating so easy. I'm thankful for everything Lacke圜CG has given me so far (mainly because it was free), but it is a pain to keep updating this. The Lacke圜CG plugin is no longer supported. The best part? You don't have to download anything! All you need is Tabletop Simulator. That's okay!Īll of my playtesting online will now happen through Tabletop Simulator. So the physical game demo I bring with me everywhere is going to look pretty beat up. From now on, most fixes are going to be with correction tape and stuff. However, because of how much it costs to keep producing prototypes, I don't think I'll be printing more. Yes, I have a physical prototype as well! Unfortunately I've discovered a lot of mistakes already (because of course I would). Truth be told, it was actually available about a month ago, but I've also been doing a lot of physical playtesting. Please check the downloads section for details. The Tabletop Simulator mod for Prototype 4 is available.
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